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Dec 31, 2009, 6:53am



Firewalker

Alignment: Good
Homes: Caverns

Max Population:

+5%
Lumber Production: -10%
Food Consumption: +10%
Gem Production: +10%
Offense vs Icekin: +5%

Alchemist Flame:

Increases alchemy production by 20 platinum.


Fire Sprite:
3 / 0
-
300p, 0r
Flamewolf:
0 / 3
-
300p, 0r
Phoenix:
0 / 4
Cannot be killed except by Icekin
925p, 0r
Salamander:
5 / 3
50% fewer casualties when attacking
1100p, 100r

Dominion Strategy Forums :: Good Race Strategies :: Firewalker Strategy :: Firewalker Exploring Strat
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 AuthorTopic: Firewalker Exploring Strat (Read 405 times)
Traex
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Joined: May 2003
Posts: 2
 Firewalker Exploring Strat
« Thread Started on May 31, 2003, 11:45am »
[Quote]

This is my fw exploring strat :)

The main buildings are alchemies and barracks. Barracks are better than alchemies until the keep improvements reach ~14%.. after that, alchemies become better than barracks, they produce more income :)
Other buildings are just the compulsory ones like farms, DMs, LYs (well, actually alchs outproduce LYs but I chose them coz of plat stealing consideration :P), towers, and homes.

From the beginning of the rd, just build enough barracks to house exactly all ur military.. but at this stage, u still need to build few homes (I calced around 6-7% is best) so ur employment is closest to 100%
Im still not sure how many homes u need to build, but I stopped after I had 65 homes..
OOP build strat (rough):
10% farms
15% DMs
8% LYs
6.5% towers
6-7% homes
Barracks to house all military
The rest are alchemies

After ur keep improvements reach 14%, ur alchemies become the main focus... BUT, yeah but, u still need to build barracks so you have peasants to explore/train... maintain at least 8 peasants/acre IMO
You can stop building DMs after they reach 300... it's enough to maintain 6.5% science & walls and 17.5% keep :)

For military, train Flamewolves first until 10k, then change to all Phoenix..

Comments n suggestions are welcome ;)

Tra-X
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Traex
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Joined: May 2003
Posts: 2
 Re: Firewalker Exploring Strat
« Reply #1 on May 31, 2003, 12:05pm »
[Quote]

My build strat at 3740 acres round 17:

Your Buildings
Building Type Number % of Land
Homes: 65 1.74%
Farms: 438 11.71%
Factories: 0 0.00%
Shrines: 0 0.00%
Smithies: 0 0.00%
Ore Mines: 0 0.00%
Diamond Mines: 300 8.02%
Treasuries: 0 0.00%
Alchemies: 1,782 47.65%
Lumberyards: 292 7.81%
Towers: 237 6.34%
Docks: 0 0.00%
Masonries: 0 0.00%
Gryphon Nests: 0 0.00%
Barracks: 536 14.33%
Guard Towers: 0 0.00%
Wizard Guilds: 0 0.00%
Temples: 0 0.00%
Forest Havens: 0 0.00%
Barren Land: 0 0.00%
Incoming Buildings: 90 2.41% (mixed)

Peasants: 41,738

Production /hr
Platinum: 277,872

Unfortunately, a huge halfer (u all know who) pumped up op till ~800k so I didnt dare to enter his range.. I had to raze tons of buildings and messed up my own strat :P
Well... at least I finished up as largest FW ;)

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Sir G
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 Re: Firewalker Exploring Strat
« Reply #2 on May 31, 2003, 9:03pm »
[Quote]

Just a quick comment.

I disagree that homes are necessary at all for a firewalker. Of course it didn't make much difference to you (65 homes is pretty insignificant). Barracks should provide enough to leave you with plenty of population to explore and train with.

Congrats on a great round.
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