Undead & Spirit
| Alignment: |
Evil |
| Homes: |
Swamps |
Undead: |
+10% Max Population |
Spirit: |
+10% Max Population |
|
+10% Mana Production |
|
-25% Food Consumption |
|
-10% Food Consumption |
|
+5% Defensive Strength |
|
+5% Defensive Strength |
|
Immortal Wizards |
|
Immortal Wizards |
Parasitic Hunger: Increases larger percentage of kills in battle to your military after battle.
Skeleton/Phantom: |
2.5 / 0 |
ALMOST Never Dies |
225p, 0r |
Ghoul/Banshee: |
0 / 2.5 |
ALMOST Never Dies |
225p, 0r |
Progeny/Ghost: |
2 / 4 |
ALMOST Never Dies, some enemy units killed in battle turn into Ghouls/Skeletons (Undead) or Phantoms/Banshees (Spirit) and join your army IF BATTLE WON WHEN YOU ATTACK, Flight (no need for boats) |
900p, 0r |
Vampire/Spectre: |
4* / 3 |
*ALMOST Never Dies. Attacking a target 70% of your land size or larger, and some enemy units killed in battle turn into Progeny (Undead) or Ghosts (Spirit) and join your army IF BATTLE WON WHEN YOU ATTACK. Attacking a target 50% - 70% of your land size, and some enemy units killed in battle turn into Ghouls/Skeletons (Undead) or Phantoms/Banshees (Spirit) and join your army IF BATTLE WON WHEN YOU ATTACK. Flight (no need for boats) |
1050p, 0r |
|