| Author | Topic: Troll OOP strat (Read 465 times) |
Hows This Strat Guest
|  | Troll OOP strat « Thread Started on May 25, 2003, 8:41am » | |
It seems like there's no strats up yet for Troll... Well, I simmed one, and made a few msitakes, but here it is. BTW, it's a 6th wave sim w/ monarchy. It's also a hardcore one, cuz I logged i nearly every hour. Lol, that's what the coffee's for 
~550 Land Strat~
*monarch* The Dominion of SimulatedDominion *monarch* Overview Ruler: Troll Race: Troll Land: 550 Peasants: 6,575 Draftees: 622 Employment: 100.00% Networth: 27,422 Prestige: 250 Resources Platinum: 244,777 Food: 3,042 Lumber: 22,257 Mana: 5,741 Ore: 44,985 Gems: 14,832 Boats: 39 Military Morale: 100.00% Brute 1,403 Ogre 10 Basher 10 Smasher 425 Spies: 100 Wizards: 10 ArchMages: 10 Construction Advisor Your buildings Building types Number % of Land Home: 25 4.55% Alchemy: 121 22.00% Farm: 30 5.45% Smithy: 182 33.09% Masonry: 0 0.00% Gryphonnest: 0 0.00% Oremine: 31 5.64% Tower: 20 3.64% Wizardguild: 0 0.00% Diamondmine: 103 18.73% ForestHaven: 0 0.00% Lumberyard: 25 4.55% Factory: 0 0.00% Guardtower: 0 0.00% Dock: 13 2.36% Shrine: 0 0.00% Barrack: 0 0.00% Temple: 0 0.00% Treasury: 0 0.00% Barren Land: 0 0.00% Incoming Buildings: 0 0.00%
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Rice Resident n00b
 Chopstix Samurai member is offline
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GOT RICE?
Joined: May 2003 Gender: Male  Posts: 8 Location: Spokane, WA
|  | Re: Troll OOP strat « Reply #1 on May 25, 2003, 9:05am » | |
Lol, that was me btw, I just wasn't logged in. 
Anyways, I would post the sim, but it can't fit, even if I split it into two posts.
Well, just build all your docks, ore mines, and towers, and then use up the rest of your land to build alchemies. Stop building alch's now. Explore caverns until you've eplored enough for your dm's and then strat exploring plains for your smithies. Build all your land when it comes in. Keep casting spells; try to get harmony, midas touch, mining strangth, and gaia's watch, in that order. Also, put your gems into keep every hour, so you have enough draftees to build your military.
Do you guys have any advice for me??? I'm going to play toll next round and it'll be my first time.
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Avilyn Resident n00b
 Professor of the Obvious member is offline
Joined: May 2003 Gender: Male  Posts: 9 Location: California
|  | Re: Troll OOP strat « Reply #2 on May 25, 2003, 12:09pm » | |
You won't be able to attack, as you are violating the 2:1 rule. "You must have at least 1 modified defensive troop power for every 2 modified offensive troop power that you control."
By my calculation: Mod OP = 9068 Mod DP = 3025
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Avilyn Resident n00b
 Professor of the Obvious member is offline
Joined: May 2003 Gender: Male  Posts: 9 Location: California
|  | Re: Troll OOP strat « Reply #3 on May 25, 2003, 12:34pm » | |
AS to the strategy itself, I would say you need a few more Towers and Lumberyards. You may have enough lumber and mana for now, but if you are growing fast it will slow you down.
If you are building high DMs to increase your keep, I would say you should build homes. You'll get more peasants that way, but you won't have as much income. However, if you are being limited by your draftees, homes are the way to go.
My calcualtion for the homes: With DMs [(25*30)+(525*15)]*(1+.05) = 9056 Max Pop (Assuming a 10% bonus from Keep) 525*20 = 10500 Max Employed With Homes [(128*30)+(422*15)]*(1-.05) = 9661 Max Pop (Assuming a 0% bonus from Keep) 422*20 = 8440 Max Employed
You will also need more docks. Right now, your 39 boats can carry 1170 troops. You are 8 boats short of being able to send all of your Brutes.
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mickles Junior Member
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wheee
Joined: Apr 2003 Gender: Male  Posts: 77 Location: Lancaster, Pennsylvania, USA
|  | Re: Troll OOP strat « Reply #4 on May 25, 2003, 12:42pm » | |
-13 docks=1170 boats. You wont be able to send it all.
-You will want 35 towers, and 30-40 wizzies in addition to the archmages. Otherwise you will have real trouble getting ops. You need good wizzies, as you are on 550 as opposed to 500
-100 spies is a bit more than you need.
-I ran out of ore with 35 oremines, on a 550 land trollstrat. Then again I had close to double your smashers. But it is something to consider. 35-40 oremines would be good, esp because you will need to train a lot of smashers right after oop.
-You definitely wont have enough food to make it with 30 farms. I would say 40-50.
-30-35 lumberyards is really nice if you want to get your land built quickly when it comes in
-drop the diamondmines. The only imp worth it right now in protection is science, and because of the science nerf in the rd 17 changes, its not worth it anymore. Get them after oop when you can pump keep.
-massive alcs are nice for a troll.
Rest is ok. Personally I like going more smashers better, as the biggest problem is defense 12 hours oop. But hey thats not too bad. I managed 750 smashers, and 700 brutes as a wave 5 no monarch, however that was pre rd 17.
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mickles Junior Member
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wheee
Joined: Apr 2003 Gender: Male  Posts: 77 Location: Lancaster, Pennsylvania, USA
|  | Re: Troll OOP strat « Reply #5 on May 25, 2003, 12:44pm » | |
I wouldnt build many more homes (if any). You will find barracks much better after oop. You can even consider destroying those 25 homes>alcs early as there is no rezoning.
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Rice Resident n00b
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GOT RICE?
Joined: May 2003 Gender: Male  Posts: 8 Location: Spokane, WA
|  | Re: Troll OOP strat « Reply #6 on May 25, 2003, 4:34pm » | |
... Looks like I have quite a bit of simulating left to do, until it 's perfect...
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